A quick refresher

One complete railway.

Count squares. Match the rails. Keep it all connected.

  1. Count track squares. Numbers above the grid give the column totals. Numbers on the right give the row totals. A turn and an A or B square each count as one track square.
  2. Use straight or turning pieces. Each track square connects through two sides. Keep the printed pieces in shaded squares exactly as they are.
  3. Make one railway. A route joins A to B. A loop makes one closed circuit. All track belongs to that one route or loop.
  4. Match the edges. Rails meet across square edges. No branches, crossings, diagonal joins or loose ends. Neighbouring track squares do not always have to join.

A route

Track leaves the grid only at A and B.

311113AB

A loop

No entrance or exit. One closed circuit.

2222

A useful first move

A row or column with a count of zero is empty. When a line has all its track squares, mark the remaining squares empty. When every remaining square is needed, they must all contain track.

Reading the walkthrough

An X means empty. A dot means track belongs in the square, with its direction still to come. A short rail shows a connection that is already known; it is not yet a finished piece. Printed pieces are shaded.

The orange highlight shows where to look. Purple marks are a temporary trial, which must be ruled out before returning to the confirmed track.

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